{"id":13727,"date":"2026-01-16T11:47:14","date_gmt":"2026-01-16T09:47:14","guid":{"rendered":"https:\/\/sbunker.org\/?p=13727"},"modified":"2026-01-16T11:47:14","modified_gmt":"2026-01-16T09:47:14","slug":"video-loja-roblox-nje-sfide-shtese-per-shendetin-mendor-te-femijeve","status":"publish","type":"post","link":"https:\/\/sbunker.org\/en\/opinion\/video-loja-roblox-nje-sfide-shtese-per-shendetin-mendor-te-femijeve\/","title":{"rendered":"Video-loja Roblox: nj\u00eb sfid\u00eb shtes\u00eb p\u00ebr sh\u00ebndetin mendor t\u00eb f\u00ebmij\u00ebve"},"content":{"rendered":"<p><a href=\"https:\/\/s27.q4cdn.com\/984876518\/files\/doc_financials\/2025\/q2\/Q2-25-SH-Letter.pdf\" target=\"_blank\" rel=\"noopener\">Roblox<\/a> (lexo: Robloks) \u00ebsht\u00eb nj\u00eb video-loj\u00eb virtuale, e cila po fiton popullaritet anemban\u00eb bot\u00ebs. Aktualisht, Roblox num\u00ebron mbi 110 milion\u00eb p\u00ebrdorues aktiv\u00eb ditor\u00eb, me nj\u00eb trend t\u00eb lart\u00eb t\u00eb rritjes. 64% e p\u00ebrdoruesve jan\u00eb grupmosha 13 vje\u00e7 e lart.<\/p>\n<p>Kjo video-loj\u00eb \u00ebsht\u00eb nj\u00eb platform\u00eb online, ku tinejxher\u00ebt dhe t\u00eb rriturit mund t\u00eb luajn\u00eb shum\u00eb loj\u00ebra q\u00eb i krijojn\u00eb vet\u00eb p\u00ebrdoruesit. Ajo funksionon si nj\u00eb bot\u00eb virtuale e hapur p\u00ebr t\u00eb luajtur dhe <a href=\"https:\/\/www.medietilsynet.no\/digitale-medier\/dataspill\/english\/english-roblox\/?utm_source\" target=\"_blank\" rel=\"noopener\">eksploruar<\/a> ambiente t\u00eb ndryshme sipas imagjinat\u00ebs s\u00eb tyre.<\/p>\n<p>P\u00ebr shembull, nj\u00eb p\u00ebrdorues mund t\u00eb krijoj\u00eb nj\u00eb qytet virtual me rrug\u00eb dhe dyqane, ku lojtar\u00ebt e tjer\u00eb hyjn\u00eb t\u00eb b\u00ebjn\u00eb gara me makina, ose t\u00eb kryejn\u00eb disa detyra t\u00eb thjeshta.<\/p>\n<p>Roblox \u00ebsht\u00eb nj\u00eb loj\u00eb me nj\u00eb bot\u00eb shum\u00eb t\u00eb gjer\u00eb mund\u00ebsish, aktivitete t\u00eb pafundme dhe mekanizma shp\u00ebrblimi, q\u00eb e b\u00ebjn\u00eb tep\u00ebr t\u00ebrheq\u00ebse p\u00ebr f\u00ebmij\u00ebt. K\u00ebshtu, mund\u00ebsia p\u00ebr t\u00eb kaluar or\u00eb t\u00eb t\u00ebra pa u m\u00ebrzitur e rrit edhe rrezikun e var\u00ebsis\u00eb.<\/p>\n<p>Edhe pse ekziston nj\u00eb perceptim negativ p\u00ebr video-loj\u00ebrat, p\u00ebrdorimi i tyre nuk \u00ebsht\u00eb domosdoshm\u00ebrisht i d\u00ebmsh\u00ebm. N\u00eb fakt, evidenca shkencore tregon se ekzistojn\u00eb disa p\u00ebrfitime t\u00eb r\u00ebnd\u00ebsishme nga video-loj\u00ebrat.<\/p>\n<p>P\u00ebrdorimi i tyre mund t\u00eb ul\u00eb nivelin e <a href=\"https:\/\/www.psychologytoday.com\/us\/blog\/video-game-health\/202002\/5-ways-video-games-can-help-with-stress-and-mindfulness\" target=\"_blank\" rel=\"noopener\">stresit<\/a>, mund t\u00eb ndihmoj\u00eb n\u00eb nd\u00ebrtimin e <a href=\"https:\/\/www.psychologytoday.com\/us\/blog\/video-game-health\/202107\/how-improve-your-life-playing-video-games\" target=\"_blank\" rel=\"noopener\">motivimit<\/a> p\u00ebrmes shp\u00ebrblimeve t\u00eb vogla dhe progresit t\u00eb arritur, por edhe t\u00eb krijoj\u00eb hap\u00ebsira sociale ku f\u00ebmij\u00ebt lidhen me nj\u00ebri-tjetrin, bashk\u00ebpunojn\u00eb dhe krijojn\u00eb miq\u00ebsi.<\/p>\n<p>Megjithat\u00eb, p\u00ebrdorimi i shpesht\u00eb i tyre, pa kufij dhe pa mbik\u00ebqyrje nga ana e prind\u00ebrve, mund t\u00eb ket\u00eb efekte serioze p\u00ebr zhvillimin e f\u00ebmij\u00ebve. Var\u00ebsia nga <a href=\"https:\/\/bircheshealth.com\/resources\/roblox-addiction\" target=\"_blank\" rel=\"noopener\">loj\u00ebrat online<\/a> stimulon dopamin\u00ebn, nj\u00eb lloj \u201ckimie e lumturis\u00eb\u201d, dhe f\u00ebmija d\u00ebshiron ta p\u00ebrjetoj\u00eb at\u00eb ndjesi vazhdimisht.<\/p>\n<p>Kjo ndjenj\u00eb krijon var\u00ebsi dhe shum\u00eb f\u00ebmij\u00eb q\u00eb p\u00ebrfshihen aq shum\u00eb sa kalojn\u00eb or\u00eb t\u00eb t\u00ebra duke luajtur, e kan\u00eb t\u00eb v\u00ebshtir\u00eb t\u00eb ndalen edhe kur u k\u00ebrkohet, dhe fillojn\u00eb t\u00eb neglizhojn\u00eb detyrat, <a href=\"https:\/\/virtual-addiction.com\/blog\/why-roblox-is-so-addictive-for-kids-and-how-parents-can-regain-control\/\" target=\"_blank\" rel=\"noopener\">gjumin<\/a>, ose aktivitetet jasht\u00eb sht\u00ebpis\u00eb. Kur nuk mund ta p\u00ebrdorin, disa b\u00ebhen nervoz\u00eb, t\u00eb paduruar ose t\u00eb m\u00ebrzitur, gj\u00eb q\u00eb tregon se loja po b\u00ebhet m\u00eb shum\u00eb se arg\u00ebtim dhe po ndikon n\u00eb rutin\u00ebn dhe mir\u00ebqenien e tyre.<\/p>\n<p>Me kalimin e koh\u00ebs, kjo mund t\u00eb kthehet n\u00eb nj\u00eb shqet\u00ebsim, ku f\u00ebmija luan n\u00eb m\u00ebnyr\u00eb t\u00eb vazhdueshme, qoft\u00eb online apo off-line. \u00cbsht\u00eb thelb\u00ebsore q\u00eb prind\u00ebrit t\u00eb jen\u00eb t\u00eb vet\u00ebdijsh\u00ebm p\u00ebr shenjat e var\u00ebsis\u00eb nga loj\u00ebrat, n\u00eb m\u00ebnyr\u00eb q\u00eb t\u00eb nd\u00ebrhyjn\u00eb her\u00ebt dhe t\u00eb vendosin kufij t\u00eb sh\u00ebndetsh\u00ebm p\u00ebr koh\u00ebn q\u00eb f\u00ebmij\u00ebt kalojn\u00eb para ekranit.<\/p>\n<p>P\u00ebrndryshe, ekzistojn\u00eb pasoja konkrete p\u00ebr zhvillimin dhe mir\u00ebqenien e f\u00ebmij\u00ebve.<\/p>\n<p>Fillimisht, ekziston rreziku q\u00eb me kalimin e koh\u00ebs t\u00eb ulet <a href=\"https:\/\/www.sciencedirect.com\/science\/article\/abs\/pii\/S0022103106000825?via%3Dihub\" target=\"_blank\" rel=\"noopener\">ndjeshm\u00ebria<\/a> ndaj dhun\u00ebs n\u00eb jet\u00ebn reale, sepse f\u00ebmija m\u00ebsohet ta shoh\u00eb konfliktin apo \u201cl\u00ebndimin\u201d e tjetrit n\u00eb video-loj\u00ebra si di\u00e7ka normale dhe pa pasoja.<\/p>\n<p>Normalizimi i dhun\u00ebs mund t\u00eb shoq\u00ebrohet me rritje t\u00eb impulsit p\u00ebr reagim <a href=\"https:\/\/psycnet.apa.org\/doiLanding?doi=10.1037%2Fa0018251\" target=\"_blank\" rel=\"noopener\">agresiv<\/a>, ve\u00e7an\u00ebrisht te f\u00ebmij\u00ebt q\u00eb kan\u00eb v\u00ebshtir\u00ebsi me vet\u00ebkontrollin, ose q\u00eb tashm\u00eb kan\u00eb stres t\u00eb lart\u00eb n\u00eb mjedisin e p\u00ebrditsh\u00ebm.<\/p>\n<p>Nj\u00eb tjet\u00ebr efekt negativ lidhet me rrezikun e ngacmimit dhe manipulimit nga t\u00eb rriturit. Roblox \u00ebsht\u00eb platform\u00eb ku, krahas f\u00ebmij\u00ebve, kan\u00eb qasje edhe personat e rritur. Kjo krijon mund\u00ebsi p\u00ebr kontakt t\u00eb pap\u00ebrshtatsh\u00ebm, presion social, ose tentativa p\u00ebr t\u00eb k\u00ebrkuar nga f\u00ebmij\u00ebt informacione personale.<\/p>\n<p>P\u00ebr f\u00ebmij\u00ebt, sidomos p\u00ebr grupmoshat m\u00eb e reja, \u00ebsht\u00eb e v\u00ebshtir\u00eb t\u00eb dallojn\u00eb \u201cmiq\u00ebsin\u00eb\u201d online nga <a href=\"https:\/\/www.mdpi.com\/2076-0760\/3\/3\/404?utm_source\" target=\"_blank\" rel=\"noopener\">manipulimi<\/a>, sepse u mungon p\u00ebrvoja dhe <a href=\"https:\/\/www.sciencedirect.com\/science\/article\/abs\/pii\/S0022096524000924?utm_source\" target=\"_blank\" rel=\"noopener\">zhvillimi<\/a> i nevojsh\u00ebm p\u00ebr t\u00eb b\u00ebr\u00eb diferencat.<\/p>\n<p>Po ashtu, mund\u00ebsia p\u00ebr ekspozim ndaj p\u00ebrmbajtjes s\u00eb pap\u00ebrshtatshme \u00ebsht\u00eb reale: shpeshher\u00eb normalizohen gjuha fyese, dhuna e tepruar, skenat frik\u00ebsuese, apo sjellje t\u00eb rrezikshme. Kjo mund t\u00eb sjell\u00eb pasoja psikologjike, si: ankth, frik\u00eb, <a href=\"https:\/\/pubmed.ncbi.nlm.nih.gov\/23137332\/\" target=\"_blank\" rel=\"noopener\">shqet\u00ebsime t\u00eb gjumit<\/a>, imitime sjelljesh t\u00eb pap\u00ebrshtatshme dhe shtim t\u00eb tensionit emocional, sidomos kur f\u00ebmija nuk ka hap\u00ebsir\u00eb ta p\u00ebrpunoj\u00eb at\u00eb q\u00eb i \u00ebsht\u00eb ekspozuar.<\/p>\n<p>Nj\u00eb aspekt q\u00eb shpesh n\u00ebnvler\u00ebsohet \u00ebsht\u00eb se te f\u00ebmij\u00ebt mund t\u00eb v\u00ebshtir\u00ebsohet <a href=\"https:\/\/pmc.ncbi.nlm.nih.gov\/articles\/PMC10023309\/?utm_source\" target=\"_blank\" rel=\"noopener\">menaxhimi i emocioneve<\/a>. Loj\u00ebrat online jan\u00eb t\u00eb dizajnuara t\u00eb jen\u00eb shum\u00eb stimuluse, me rit\u00ebm t\u00eb shpejt\u00eb, konkurrenc\u00eb dhe <a href=\"https:\/\/www.tandfonline.com\/doi\/full\/10.1080\/15213269.2023.2242260?utm_source\" target=\"_blank\" rel=\"noopener\">shp\u00ebrblime<\/a> t\u00eb menj\u00ebhershme.<\/p>\n<p>Kjo e b\u00ebn f\u00ebmij\u00ebn t\u00eb m\u00ebsohet me \u201cemocione t\u00eb forta\u201d dhe me k\u00ebnaq\u00ebsi t\u00eb shpejt\u00eb dhe kur del nga loja, jeta reale mund t\u2019i duket e m\u00ebrzitshme. Rrjedhimisht, f\u00ebmija b\u00ebhet m\u00eb i prir\u00eb t\u00eb humb\u00eb shpejt durimin dhe t\u00eb jet\u00eb vazhdimisht i frustruar.<\/p>\n<p>\u00cbsht\u00eb e r\u00ebnd\u00ebsishme t\u00eb theksohet se ndikimi i video-loj\u00ebrave nuk \u00ebsht\u00eb i nj\u00ebjt\u00eb p\u00ebr \u00e7do f\u00ebmij\u00eb. Varet nga <a href=\"https:\/\/www.tandfonline.com\/doi\/full\/10.1080\/17439880600756803?utm_source\" target=\"_blank\" rel=\"noopener\">mosha<\/a>, karakteri i f\u00ebmij\u00ebs, lloji i loj\u00ebrave brenda Roblox (sepse aty ka p\u00ebrmbajtje t\u00eb ndryshme), koha e kaluar dhe niveli i mbik\u00ebqyrjes prind\u00ebrore.<\/p>\n<p>Por, nuk do mend se p\u00ebrdorimi i pakontrolluar dhe i zgjatur rrit rreziqet nga zbehja e ndjeshm\u00ebris\u00eb ndaj dhun\u00ebs, e deri tek ekspozimi ndaj personave t\u00eb panjohur dhe p\u00ebrmbajtjeve t\u00eb pap\u00ebrshtatshme, si dhe v\u00ebshtir\u00ebsit\u00eb n\u00eb vet\u00ebkontroll dhe rregullimin emocional.<\/p>\n<p>Prandaj, prind\u00ebrit duhet t\u00eb vendosin kufij t\u00eb qart\u00eb p\u00ebr loj\u00ebrat me p\u00ebrmbajtje t\u00eb dhunshme si\u00e7 \u00ebsht\u00eb Roblox. Po ashtu, \u00ebsht\u00eb e r\u00ebnd\u00ebsishme q\u00eb f\u00ebmij\u00ebve t\u2019u ofrohen alternativa m\u00eb t\u00eb sh\u00ebndetshme sesa video-loj\u00ebrat, si: sporti, leximi dhe aktivitete t\u00eb tjera kreative.<\/p>","protected":false},"excerpt":{"rendered":"<p>Roblox (lexo: Robloks) \u00ebsht\u00eb nj\u00eb video-loj\u00eb virtuale, e cila po fiton popullaritet anemban\u00eb bot\u00ebs. Aktualisht, Roblox num\u00ebron mbi 110 milion\u00eb p\u00ebrdorues aktiv\u00eb ditor\u00eb, me nj\u00eb trend t\u00eb lart\u00eb t\u00eb rritjes. 64% e p\u00ebrdoruesve jan\u00eb grupmosha 13 vje\u00e7 e lart. Kjo video-loj\u00eb \u00ebsht\u00eb nj\u00eb platform\u00eb online, ku tinejxher\u00ebt dhe t\u00eb rriturit mund t\u00eb luajn\u00eb shum\u00eb loj\u00ebra [&hellip;]<\/p>","protected":false},"author":334,"featured_media":13728,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[9],"tags":[1175,624,2676,2675,1237,1468],"ppma_author":[346],"class_list":["post-13727","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-opinion","tag-femijet","tag-kryesore","tag-menaxhimi-i-emocioneve","tag-roblox","tag-shendeti-mendor","tag-video-lojerat"],"authors":[{"term_id":346,"user_id":334,"is_guest":0,"slug":"violeta-zefi","display_name":"Violeta Zefi","avatar_url":{"url":"https:\/\/sbunker.org\/wp-content\/uploads\/2023\/10\/ssjdoals-e1776417820433.png","url2x":"https:\/\/sbunker.org\/wp-content\/uploads\/2023\/10\/ssjdoals-e1776417820433.png"},"user_url":"","last_name":"Zefi","first_name":"Violeta","description":"Violeta Zefi ka ndjekur studimet themelore dhe ato master, n\u00eb fush\u00ebn e Psikologjis\u00eb, n\u00eb Universitetin e Prishtin\u00ebs. N\u00eb vitin 2017 ka p\u00ebrfunduar studimet e doktorat\u00ebs n\u00eb Masaryk University, Republik\u00eb \u00c7eke. Aktualisht \u00ebsht\u00eb ligj\u00ebruese n\u00eb Kolegjin \u201cUBT\u201d, dhe n\u00eb t\u00eb nj\u00ebjt\u00ebn koh\u00eb ndjek specializimin n\u00eb fush\u00ebn e \u201cPsikologjis\u00eb Klinike\u201d. Nga viti 2006 ka punuar p\u00ebr organizata t\u00eb ndryshme vendore dhe nd\u00ebrkomb\u00ebtare. P\u00ebrpos ligj\u00ebrimit ajo punon edhe si Psikologe n\u00eb Asociacionin Kosovar t\u00eb Personave q\u00eb Jetojn\u00eb me HIV\/AIDS (n\u00eb kuad\u00ebr t\u00eb Global Fund p\u00ebr HIV\/AIDS) dhe nj\u00ebkoh\u00ebsisht \u00ebsht\u00eb e angazhuar si psikologe, konsulente dhe trajnere n\u00eb projekte t\u00eb ndryshme."}],"_links":{"self":[{"href":"https:\/\/sbunker.org\/en\/wp-json\/wp\/v2\/posts\/13727","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sbunker.org\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sbunker.org\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sbunker.org\/en\/wp-json\/wp\/v2\/users\/334"}],"replies":[{"embeddable":true,"href":"https:\/\/sbunker.org\/en\/wp-json\/wp\/v2\/comments?post=13727"}],"version-history":[{"count":1,"href":"https:\/\/sbunker.org\/en\/wp-json\/wp\/v2\/posts\/13727\/revisions"}],"predecessor-version":[{"id":13729,"href":"https:\/\/sbunker.org\/en\/wp-json\/wp\/v2\/posts\/13727\/revisions\/13729"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sbunker.org\/en\/wp-json\/wp\/v2\/media\/13728"}],"wp:attachment":[{"href":"https:\/\/sbunker.org\/en\/wp-json\/wp\/v2\/media?parent=13727"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sbunker.org\/en\/wp-json\/wp\/v2\/categories?post=13727"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sbunker.org\/en\/wp-json\/wp\/v2\/tags?post=13727"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/sbunker.org\/en\/wp-json\/wp\/v2\/ppma_author?post=13727"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}